Friday 26 February 2016

Game Art week Twenty one

This week I continued with the off the map project. After last week we focused on planning and worked on gant charts and asset lists. This week I began concepting environment art for a forest, from the reference images and mood boards my group had collected, I sketched ideas in my book then scanned them in to paint over them with colour. Working as a team along side becky as both environment artists, I used the colour palettes to change the lighting and atmosphere of my concepts to match each part of the level. We decided to have a time cycle, which it would start at sunset and as the player progressed through the level would gradually change to midnight.







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