Saturday 23 April 2016

Game Art Week Twenty Nine

This week I continued with the off the map project, this week was mostly fixing models for engine after encountering problems and dressing the scene of the level. Although now that I have finished modelling all my assets I was left with nothing else to do, so I was given that task of making the vista for background trees, it had to be fairly heavy on shadows. I used renders of trees models for the level, then edited them in photoshop with painting over.





Afterwards I started creating the enter button for the game, so far I have finished the wooden part and the roots need working on, with the image cleaning up when its finished.

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